Keen Edge Read more about Keen Edge This spell makes a weapon magically keen, improving its ability to deal telling blows. This transmut
Haste Read more about Haste The transmuted creatures move and act more quickly than normal. This extra speed has several effects
Gaseous Form Read more about Gaseous Form The subject and all its gear become insubstantial, misty, and translucent.Its material armor (includ
Fly Read more about Fly The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if it ca
Flame Arrow Read more about Flame Arrow You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles.Each piece
Blink Read more about Blink Like a blink dog (see the Monster Manual), you 'blink' back and forth between the Material Plane and
Vampiric Touch Read more about Vampiric Touch You must succeed on a melee touch attack.Your touch deals 1d6 points of damage per two caster levels
Ray of Exhaustion Read more about Ray of Exhaustion A black ray projects from your pointing finger.You must succeed on a ranged touch attack with the ra
Halt Undead Read more about Halt Undead This spell renders as many as three undead creatures immobile. A nonintelligent undead creature (suc
Gentle Repose Read more about Gentle Repose You preserve the remains of a dead creature so that they do not decay.Doing so effectively extends t