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Vampiric Touch
Category
Necromancy
spell class level
Wizard 3
Sorcerer 3
Components
V, S, F
Casting Time
1 standard action
Range
Touch
Target
Living creature touched
Duration
Instantaneous/1 hour; see text
Saving Throw
None
Spell Resistance
Yes
You must succeed on a melee touch attack.
Your touch deals 1d6 points of damage per two caster levels (maximum 10d6).
You gain temporary hit points equal to the damage you deal.
However, you can't gain more than the subject's current hit
points +10, which is enough to kill the subject.
The temporary hit points disappear 1 hour later.
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Alaa Haddad