Caul of Shadow

A shifting whirling field of semisolid shadows and tiny rifts in the air rises around you.

Caul of shadow faintly darkens your form, but does not provide any bonuses on Hide checks or similar efforts. You gain a +1 deflection bonus to AC, with an additional +1 for every six caster levels (maximum bonus +4).

Black Candle

You draw on extraplanar shadow or banish existing shadows to let in the light.

This mystery functions like the spell light or the spell darkness. Only one of these effects is possible per use, and you must decide which effect is desired when casting.

Arrow of Dusk

A bolt of shadow springs from your hand, draining vitality where it strikes.

You must succeed on a ranged touch attack to deal 2d4 points of nonlethal damage to the target. If you score a critical hit, triple the damage.