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Harm
Category
Necromancy
spell class level
Cleric 6
Destruction 6
Components
V, S
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
Instantaneous
Saving Throw
Will half; see text
Spell Resistance
Yes
Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level).
If the creature successfully saves, harm deals half this amount, but it cannot reduce the target's hit points to less than 1.
If used on an undead creature, harm acts like heal.
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Alaa Haddad