Necromancy
V, S, F
1 standard action
Personal
You
1 hour/level or until discharged; see text
You harness the power of unlife to grant yourself a limited ability to avoid death.

While this spell is in effect, you gain temporary hit points equal to 1d10 +1 per caster level (maximum +10).

Material Component: A small amount of alcohol or distilled spirits, which you use to trace certain sigils on your body during casting.

These sigils cannot be seen once the alcohol or spirits evaporate.