Skip to main content
User account menu
Log in
Celerity
Main navigation
Players
Home
The Basics
Ability Scores
Combat
How Combat Works
Combat Statistics
Actions in Combat
Attacks of Opportunity
Injury and Death
Special Attacks
Actions
Spell
How concentration works
Spell Descriptions
Casting spells
Condition Summary
Skills
List of all skills
Races
Languages
Changes from 3.5
Class
Feat
Spell
Invocation
Mystery
Domains
Equipment
Weapons
Armor
Goods and Services
Using Poison
Current Campaign
Barbera Heights
Campaign Journal
Carmel
Chinook Hideout
Robin
Sleum
Dispelling Touch
Breadcrumb
Home
Spell Search
Dispelling Touch
Category
Abjuration
spell class level
Sorcerer 2
Wizard 2
Components
V, S, F
Casting Time
1 standard action
Range
Touch
Target
One touched creature; object
or spell effect
Duration
Instantaneous
Saving Throw
None
Spell Resistance
No
Your touch causes one spell to rip free of its source and dissipate into nothingness.
You can use dispelling touch to end an ongoing spell that has been cast on a creature or object, or a spell that has a noticeable ongoing effect.
You make a dispel check (1d20 + your caster level, maximum +10) against the spell effect with the highest caster level.
If that check fails, you make dispel checks against progressively weaker spells until you dispel one spell or until you fail all your checks.
Magic items carried by a creature are not affected.
Copyright 2021 - All Rights Reserved
Developed & Designed by:
Alaa Haddad