Enchantment (Compulsion) [Mind-Affecting]
V, S
1 standard action
Medium (100 ft. + 10 ft./level)
One living creature/level; no two of which may be more than 30 ft. apart
1 min./level
Will negates (harmless)
Yes (harmless)
This spell instills powerful hope in the subjects.

Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Good hope counters and dispels crushing despair.