Title | Category | Description |
---|---|---|
Magic of the Land | General | Your intimate understanding of the natural world allows you to imbue your spells with life-giving magical power from the land itself. |
Magic Sensitive | Reserve | You literally see the emanations of magic around you. |
Magical Fortune | Luck | Even you are sometimes surprised by how well your spells work. |
Magical Talent | General | You have some inborn arcane talent. |
Make Your Own Luck | Luck | Your hard work lets you exploit minor loopholes. |
Manyshot | Martial | You can fire multiple arrows simultaneously against a nearby target. |
Martial Focus | Martial | You can follow through in your attacks just as you practiced. |
Martial Stalker | Martial | You practice a powerful fighting style that focuses equally on martial skill and mystical dedication. |
Martial Throw | Martial | You can switch positions with an opponent you hit in melee by throwing that opponent. |
Martial Weapon Proficiency | General | Choose a type of martial weapon, such as longbow. You understand how to use that type of martial weapon in combat. Use this feat to expand the list of weapons you are proficient with beyond the basic list in the class description. |
Master of Undeath | General | You can control an undead that you create . . . for a time. |
Master Spellthief | General | Your arcane studies allow you to mingle arcane magic of different flavors for great effect. |
Maximize Spell | Metamagic | You can cast spells to maximum effect. |
Maximize Spell-like Ability | General | You can use a spell-like ability at its maximum effect. |
Melee Evasion | Martial | Your speed, agility, and talent for intelligent fighting allow you to avoid your opponent's blows. You take careful stock of an opponent and slip away from his sword blow just as he commits to the attack. |
Melodic Casting | General | You can weave your music and magic together into a single perfect voice. |
Merciful Strike | Ambush | You can strike a creature's vital areas without killing it. |
Metamagic School Focus | General | You are unusually skilled at modifying the effects of a particular school of magic. |
Metamagic Spell Trigger | General | You can apply metamagic feats you know to spell effects from magic items you activate with a spell trigger. |
Metamagic Vigor | Tactical | The energy you pour into increasing the power of your spells feeds back upon itself in an ever-increasing cycle. |
Mind Drain | Ambush | Your attack can weaken your opponent's mental powers. |
Minor Shapeshift | Reserve | Your mastery of shapeshifting magic allows you to reshape your flesh in small but significant ways. |
Miser's Fortune | Luck | Items belonging to you and your allies are abnormally resistant to damage. |
Mithral Body | Racial | A warforged character's body can be crafted with a layer of mithral that provides some protection without hindering speed or gracefulness. |
Mithral Fluidity | Racial | Your movements are smoother and more fluid than those of other warforged. |
Mitigate Suffering | Reserve | You can temporarily relieve ability damage. |
Mobile Spell-Casting | General | Your focused concentration allows you to move while casting a spell. |
Mobility | Martial | You are skilled at dodging past opponents and avoiding blows. |
Monkey Grip | Martial | You are able to use a larger weapon than other people your size. |
Mounted Archery | Martial | You are skilled at using ranged weapons while mounted. |
Mounted Casting | Martial | You are skilled at casting spells while riding a mount. |
Mounted Combat | Martial | You are skilled in mounted combat. |
Multiattack | Monster | A creature with this feat is adept at using all its natural weapons at once. |
Multidexterity | Monster | You are skilled at utilizing all your hands in combat. |
Multiweapon Fighting | Monster | A creature with three or more hands can fight with a weapon in each hand. The creature can make one extra attack each round with each extra weapon. |
Mystic Backlash | Reserve | With a touch, your magic corrupts the spells of your enemy. |
Natural Bond | General | Your bond with your animal companion is exceptionally strong. |
Natural Heavyweight | General | You are of heavier build than most people |
Natural Spell | General | You can cast spells while in a wild shape. |
Neraph Charge | General | You master the Limbo-native neraph martial art of motion camoufl age when you charge a foe. |
Neraph Throw | General | You master the Limbo-native neraph martial art of motion camouf lage for your thrown weapons. |
Net and Trident | Style | You are a master of fighting with the net and the trident, and have learned to quickly follow up a successful net throw with a deadly jab of the trident. |
Nonlethal Substitution | Metamagic | You can modify an energy spell to deal nonlethal damage. |
Nonverbal Spell | General | |
Obscure Lore | General | You are a treasure trove of little-known information. |
Obtain Familiar | General | You gain a familiar. |
Open Minded | General | You are naturally able to reroute your memory and skill expertise. |
Overcharge Wand | General | You can increase the effectiveness of spells cast from a wand. |
Oversized Two-Weapon Fighting | Martial | You are adept at wielding larger than normal weapons in your off hand. |
Overwhelming Assault | General | If you attack a foe who does nothing to turn aside your attack, you press forward with an indomitable strike. Only a fool ignores the deadly threat you present. |
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