You are a thunderbolt of destruction on the battlefi eld. By carefully timing your charge, you rush forward and slam into an enemy just as he gathers the speed needed to charge you. You turn your opponent's momentum against him.
You can ready a standard action to use this feat when an opponent charges (pounces) you or any other target. At any point during your opponent's charge (pounce) when he gets within your move speed, you can charge (pounce) him. You must move at least 10 feet. In place of the normal charge benefits, you gain +2 on your attack roll and +4 on your damage roll. Your foe loses the benefits of charging (but not the penalties) but can still attack you. If the target charged someone else, he can choose to instead attack you. You take the standard -2 penalty to AC for charging.